institute ·London, GB ·Founded 2018
Creative Computing Institute
www.arts.ac.uk/creative-computing-institute ↗
Creative AIUnited Kingdom
Part of University of the Arts London
People 8
- Mick GriersonProfessor and Research Leader UAL Institute for Creative Computing ·research at the intersection of AI and the Creative Industries; Creative AI research; founder of the discipline of Creative Computing; generative audio and video systems
- Rebecca FiebrinkProfessor ·new technologies to enable new forms of human expression, creativity, and embodied interaction; combining human-computer interaction and machine learning; software tools for creative practice and teaching (e.g. Wekinator)
- Professor in Creative Computing ·new approaches to interactive technologies for the Arts and the Creative Industries through Creative Computing; Human-Centred AI and eXplainable AI for the Arts; accessible and inclusive audio engineering; sustainable and ethical IoT and wearables; physical computing through craf
- Sarah Fdili-AlaouiProfessor of Human Computer Interaction ·Interaction Design, Human-Computer Interaction, and Dance and Technologies; design of interactive systems and dance-making and choreography
- Phoenix PerryReader ·developing accessible machine learning tools; embodied gaming, inclusive design, and advanced machine learning in interactive systems; computational creativity with games (founder of Code Liberation Foundation, creator of InteractML)
- Anna TroisiReader in Creative Computing and Equitable Futures ·embodied and situated data practices; how data can be experienced, interpreted, and enacted through sensory, participatory, and ecological approaches; sound as a methodological medium (sonification, multisensory installation, computational composition); Design for Change framewor
- Senior Lecturer and Course Leader MA or MSc Modular ·critical software; privacy, surveillance, disinformation and representation; software interventions
- Terence BroadSenior Lecturer in Data Science and AI for Creative Industries ·practice-based and practice-led creative research with generative models for image, audio and video; computer vision and computational photography; neural rendering techniques for spatial representations and world models